
Only worth about a dollar
Review created: 02/02/09(updated 11/11/09)
1 of 1 people found this review helpful.
The game is very short, and even players starting out on the hard difficulty setting should be able to breeze through kill.switch in six or seven hours. There aren't any unlockable features, multiplayer options, or other bonuses to keep you busy after that.
The game's coolest feature, firing at enemies without peeking while your character is behind cover, labeled "blindfire", is so innacurate that it's practically useless.
You can't help but get the feeling that kill.switch is only half a game. The mechanics for ducking and getting behind cover are the best feature of the game, but even that just doesn't feel very solid. Also, the game surrounding these mechanics is generic and short, at times feeling more like a demo than a finished retail product. It's really only worth a rental.
Review ID: 10000000010447054

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