
The RPG Ps2 owners were waiting for
1 of 1 people found this review helpful.
Real mad at how bad FFX was when it arrived, I ended up going to look for something else. That's when I saw Xenosaga ep. 1. I tried it out and... I could not believe how absolutely amazing this title was, and still is. Over 7 hours of seamlessly-integrated FMV's take turns with the interactive events of this awesomely complex, uber-sophisticated storyline.
Set thousands of years into the future (following a modern-time movie intro), mankind has long since left the Earth and now travel the galaxy in spaceships both grand and sub-par. The technology is astounding and humanity lives side by side with advanced androids known as Realians, almost indistinct from humans in every aspect. Shion, the main protagonist, works for Vector Industries, a company responsible for the manufacture of new-age realians and other products. Having just completed her fully-functional model KOS-MOS, Shion is inquisitive as to why KOS-MOS's abilities far outweigh those of other Realians.
Unfortunately, the future holds more peril than is imaginable, as strange alien life-forms known only as the Gnosis repeatedly appear in space and on ships, posing as near-invincible threats to anyone or anything they encounter. It becomes apparent quite soon that KOS-MOS is the only being capable of destroying any Gnosis she meets, and somehow, through dangerous events that transpire along the way to safety, Shion and her newfound comrades understand that a strange and powerful artifact once possessed by Vector is in some way responsible for this danger.
As a loosely-based prequel to Xenogears, ep.1, along with the rest of the trilogy, have subtitles and traits based on the philosophies of Nietzche and his existentialist theories. Ep. 1 is the beginning of a futuristic storyline attempting to answer the eternal questions of who we are and why we're here - that said, ep.1 in particular has proven itself to be intellectually complex and controversial at the same time. The mix of tech-based terminology and philosophical musings are at times so fantastic and perplexing that the game actually offers a terminology manual for players to refer to throughout their playtime. This, of course, only seems to add to the excitement and need for involvement.
Not that ep.1 is in any way lacking in fun. Like with any other RPG, ep.1 features a level-up system, where strength and reward is gained through experience, the acquiring of special items, armors, and weapons, as well as several sub-menus for each character highlighting the gaining of custom abilities, moves, and defense systems. Several secret mini-bosses are hidden throughout the game, accessible only through the lead of certain party members. Of course, switching out between characters makes for a difference in interactivity with townspeople and enemies you encounter, adding to both variety and replay factor. "Summon creatures", that seem redundant in other games of the genre, are in ep.1 replaced with the appearance of AGWS units, gigantic mechanized machines which are both purchasable and useful in battle; they come with their own set of customizations and strengths. Split party quests also occur from time to time, which not only pose a great and fun challenge, but allow the player ample time to observe and level up all characters equally along the way.
Basically, ep.1 proved to me that my yen for RPG's was never getting stale; I simply needed something original and mentally challenging again, and I found it right here.
Review ID: 10000000004428240

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