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Turok (Xbox 360, 2008) 
Turok  (Xbox 360, 2008)

 
Turok  (Xbox 360, 2008)

Platform: Xbox 360
Publisher: Touchstone
Release Date: Feb 2008
Rating: Mature
Genre: First-Person, Shooter
UPC: 712725002497
Product ID: EPID56260478
Description: Turok is an epic, story-driven FPS game set on a dark, mysterious planet in the near future. Players take on the role of Joseph Turok, a former Black Ops commando, now part of an elite Special Forces squad on a mission to take down a wa...
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  TUROK: Klingon for "Shut off that damn backgrnd music!"
Review created: 05/16/09(updated 05/16/09)
by:

Turok PS3 is pretty much the same as the XBOX 360 and PC versions,.. well 'ugly much' the same.
While it retains the basic storyline, it is inferior in graphic detail and textures and has a jerky slowdown in framerate at several points in the game where the visual and technical action get intense.

It is playable and even a good first person shooter both in terms of graphics and storyline,- although there are long periods of boring lackluster visuals and action, followed by occasional brief interludes where you find yourself actually enjoying the experience.

TUROK is Klingon for "Shut off that damn background music!" As I more than eluded to in the title of my review,- one of the most annoying [almost unbearable at times] things about this game was the lack of an option to turn off the horrific background music repetitive loop, that was nearly enough to make me quit playing and turn the game disc into a coffee coaster. (At one point, during a particularly difficult combat scenario, the repetitious music kept rising to a creshendo, as if it would end,- only to pause momentarily and began all over again; I thought my head would explode, and actually had to mute the sound altogether, to even continue). I generally disable background music in FPS, because in addition to the need to be aware of the degree of noise your character is making, to be stealthy,- it is necessary to be able to hear subtle sounds like snapping twigs or rustling brush, footsteps, etc., that tip you as to enemy position and suprise attacks (in the case of Turok, to hear Dino's too).

Game developers who fail to include the option to silence "torturous" background music, and instead integrate it into the soundeffects track, really piss me off; I mean,- I can understand if your sound production staff had spent a major portion of the development budget composing an original musical score that was a masterpiece,- rather than just a 'piece' [of s**t].

I own all three major platforms for playing games (highend custom selfbuilt gaming PC, 360 and PS3), so I would have to give the nod to PC for graphics and framerate,- and the 360 for my preference of having the tactile feel of forcefeedback controller that a gaming console provides, while still having decent graphics texture and detail, as well as fairly smooth playable framerate. The PS3 not only sacrificed framerate to run halfway acceptable graphic texture and detail,- (emphasis on halfway/halfass) but also failed to preserve most of the best graphic detail of the terrain that made the PC version an emersive experience with mood and visual feel of the jungle environment (that the XBOX 360 almost captures, doing better than PS3).

The jungle terrain and foilage are reminiscent of Ghost Recon, circa 1998ish PS2, or in places, 1rst generation Playstation games.

With all of the great FPS games available (Bioshock, FallOut 3, just to name a couple),- this game, even with some fun to be had at points, is really not worth spending much on, in terms of time or money.
It might be okay for a budget buy, if you have already played the games I mentioned, as well as some other now budget games,- like 'Assassin's Creed', 'Dead Space' or 'FarCry 2', 'Gears of War 1&2' 360/PS3 'Resistance 1&2',- and you want something inexpensive to amuse you while waiting for the sequels to the above mentioned great games.


Review ID: 10000000012049947
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