Description This is the sequel to Ubisoft's original Splinter Cell stealth action hit. The developers set out to take the light-and-shadow-based gameplay from the original and upgrade everything about it. Lead character Sam Fisher has an all-new set of moves at his disposal, including being able to climb higher after a split jump and a SWAT move across open doorways, and weapons have secondary functions. There are also plenty of new gadgets, including new vision modes, sonar devices, motion sensors, and secondary fire modes for his weapons. But the biggest upgrade comes in the form of a multiplayer mode that divides players into two teams: spies and mercenaries, each with specific gear, abilities and parameters.
Special Features The multiplayer maps feature the revolutionary lighting, shadowing, animation, physics, and sound effects that have become the Splinter Cell trademark. Graphical effects push that even further. Electronic interference can disrupt the vision and tools of the mercenaries. Spies must avoid the searching flashlights and laser pointers. Flashbang, shaft, and gas grenades are also powerful visual effects that players will have to deal with. Thanks to their advanced goggles, Shadownets can see in the dark and read thermo signatures in their environment while mercenaries detect movements and electromagnetic disturbance in their surroundings and there's much more to discover.
Warnings Blood, Drug Reference, Violence
| Details | | Players: | 1-4 | | Controller: | Gamepad, Joystick | | Memory Card: | y (0)
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