
Stealthy action keeps you guessing about the game

I classify myself as a critical gamer. For a game to really stand out to me, it needs to qualify in a few areas.
First, the game needs to be "better" than the predecessors. This means, graphics, gameplay, storyline, and other such things need to be a step above the previous games in the series.
As the technology of the day increases, games need to keep up. I found SC4 to be lacking in the smoothness of graphics the SC games have had in the past. I was a big fan of SC3 and when SC4 was released, I purchased it immediately. I felt that the graphics left a little to be desired, compared to the third game.
The AI of the SC games have never stunned me as incredibly bright. I think a criminal warlord could afford to hire more observant guards than the ones that seem to be in the game. I know if I hear a noise in the dark, I'd probably react a little more cautiously than the guards in the game tend to. The moves are basically the same as SC3 with a few exceptions, which was nice, however, I think Ubisoft could have come up with a few more kill actions. Next, I feel that Sam Fisher is more than enough bad ass to need an assistant in the game to complete minor objectives for him: I think the programmers got lazy.
As far as storyline is concerned, I was skeptical about the whole DA thing, and as I played the game, my fears came true. There was not enough flexibility in story line to allow for playing opposite sides of the line. I could go into to details, but I'd hate to ruin the game for anyone.
Overall, I give the game a B-
However, I still recommend playing it however borrow it from a friend, becuase, as a big fan of the books, each game adds just one more dimension to Sam Fisher, but spending money on that is unnecessary.
Review ID: 10000000004289130

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