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The Technology Of Video And Audio Streaming by David Austerberry (2002, Paperback) 
The Technology Of Video And Audio Streaming by David Austerberry (2002, Paperback)

 
The Technology Of Video And Audio Streaming by David Austerberry (2002, Paperback)

Publisher: Butterworth-Heinemann
Publication Date: 2002-05-01
Language: English
Format: Paperback
ISBN-10: 024051694X
ISBN-13: 9780240516943
Product ID: EPID1967618
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Details
Publication Date:2002-05-01

Size
Length:331 pages
Height:9.5 in
Width:7.5 in
Thickness:1.0 in
Weight:23.2 oz

Publisher's Note
For broadcasters, web developers, and project managers implementing streaming media systems, David Austerberry shows how to deploy the technology on your site, from video and audio capture through to the consumer's media player.

The book first deals with Internet basics and gives a thorough coverage of telecommunications networks and the last mile to the home. Video and audio formats are covered, as well as compression standards including MPEG-4 and the leading proprietary architectures. The book then guides you through the streaming process showing in-depth how to encode audio and video. The deployment of media servers, live webcasting and how a stream is displayed on the consumer's media player are also covered.

A third section on associated technologies illustrates how you can protect your revenue sources with digital rights management systems; looks at various forms of content delivery; offers guidance on how to monetize your content with ad insertion, and provides examples of successful streaming applications.

The supporting website www.davidausterberry.com/streaming.html offers updated links to sources of information, manufacturers and suppliers.

David Austerberry is a freelance writer and consultant on webcasting technologies. He has presented papers on interactive television and digital asset management. He has worked in product marketing for many of the top broadcast equipment manufacturers.

* Learn the end-to-end process, starting with capture from a video or audio source through to the consumer's media player

* A quick-start guide to streaming media technologies

* Explains how to monetize content and protect revenue with digital rights management systems

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