
Soul Calubur II (PS2)...Great Sequel to a Great Game.

This game slipped under the radar for me back in 2003. I bought it for cheap from a user (who did a great job by the way) on Ebay after I realized my PS2 collection was kind of lacking.
Put shortly, this game rocks! To put more completely, this game is a solid, faithful sequel to Soul Calibur, which got a "perfect" rating in Electronic Gaming Monthly back in the Dreamcast days. This is a competetive 3D fighting game. It starts with a selection of characters, arenas, and weapons right out of the box, but also has a game mode that allows a single player to unlock additional characters, areans, and weapons. The single-player game (entitled "Weapon Master Mode") will start out easy, but quickly progresses in difficulty. The single-player mode also teaches the player how to perform basic moves, and then goes on to teach more advanced tactics, then tests the player on the learned skills. The developers *want* people to do well in this game.
Overall, the game mechanics and technical performance are flawless. The game utilizes the Playstation 2's "Emotion Engine" and "Graphics Synthesiser" very well, as the game has terrific visual effects and proficient graphics with absolutely no slow-down. Put simply, the game just looks and performs smoothly whether you are just looking at a menu screen or are pulling a 20-hit combo in Berzerk mode...the game's frame rate doesn't even flinch. The game also contains a well-designed multiplayer mode for competitive fighting with a friend. Unlike other fighting games, the multiplayer mode is equally proficient as the single-player modes.
The game is well-built from start to finish, supports strong competitive mulitplayer features, and it's just a lot of fun to play. I thoroughly recommend this game for any Playstation 2 owner who has not played or owned this game. It is one of the best games on the console, and will impress most action game fans and casual gamers alike.
Review ID: 10000000008768592

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