
Watch out Tony Hawk-Here comes much needed change!
1 of 1 people found this review helpful.
If you have played Tony Hawk, which I know you have, you are familiar with skateboard game mechanics. Unlike Tony Hawk, which relies mostly on button combinations, skate utilizes a unique control scheme called Flickit. To push off on your board and gather speed, you hit or hold the X and/or A button-x or A controls left or your right foot to push. Once you get rolling, you perform tricks by flicking the right analog stick around in various directions. For ollies, you pull down then push straight up, for kickflips you push up diagonally and pop shuvits require a Street Fighter II fireball motion. Grab tricks are a little different: the left and right triggers activate your skater's left or right hand for grabs and you can "tweak" the board for different tricks like Christ Airs by moving the right analog stick in different directions or by pushing the B button.
You really do have to play the game to get a true feel for how the control scheme works. The learning curve is steep and it took me a while to get the hang of it at first, but fortunately the game begins with a tutorial that teaches you how to play, and it is a great tutorial that keeps it fun (some tutorials in games are a bore). Once you become accustomed to the controls, it's pretty intuitive. Unfortunately, it isn't perfect. The control input difference between two flip tricks is often negligible on the analog stick, so you'll often find yourself doing one trick when you meant to do another. Grabs are also insanely difficult because of the finger gymnastics necessary--some of the harder grabs involve multiple fingers, all doing different things.
Skate will also force you to rethink the way you approach virtual skating. You can't simply skate around, magically hop onto stuff and trick out 12 million point combos like Tony Hawk. Instead, the play mechanics mimic real skateboarding; which is a much needed change in the world of video game skateboarding. I have to say I was growing tired of the same Tony Hawk game every year with only a couple changes! When I got into playing Skate it was a fresh change, much needed.
Also the two other great aspects are Online play= Awesome, and create your videos!=super awesome! Unlike tony undergroud you can go back and save an awesome trick you didn't mean to do, or bail, and save it-create new effects/color, and upload it to the internet for all to see! Awesome! Tony's idea of this is you have to record and then try your trick; which doesn't help the fact that great tricks and experiences are usually NOT planned! That is why Skate kills tony in this field! Tony take a hint!
Graphics: 4.5 out of 5= Great graphics, better than prior Tony H...But I do feel they could have made the graphics even better.
Controls: 4.8 out of 5 = High because of the awesome change in mechanics, very fun. Not perfect only because the analog stick control for tricks may create a trick you were not trying to hit.
Sound= 5 out of 5 = Maybe I am scoring it high, but the sound of wheels on pavement and other surfaces sounds great. The sound of bails and soundtracks sound good too.
The F factor (fun!)= 4.5 out of 5. Very fun, and a game you can always pick up.
Replayable and online keeps it going.
Review ID: 10000000004956267

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