| Details | | Publication Date: | 2003-08-01 |
| Size | | Height: | 10.8 in | | Width: | 8.3 in | | Thickness: | 1.0 in | | Weight: | 71.4 oz |
Publisher's Note
Simply Java Programming demonstrates the power of object-oriented, event-driven programming in Java. Its outstanding pedagogic approach comes from Deitel & Associates-the best-selling programming language authors and renowned instructors w o have taught programming to over 1,000,000 people in 100+ countries. APPLICATION-DRIVEN, Step-by-Step Tutorial Approach-The Deitels explore Java concepts in the context of interesting, real-world applications such as: Web-Based Bookstore " ATM " Phone Directory " Car Payments " Billing " Flag Quiz " Fundraiser " Graphics Painter " Inventory " Investment Interest " Wage Calculator " Microwave Oven " Screen Scraper " Security Panel " Shipping Hub " Ticket Ordering " Typing Skills Developer " Drawing Shapes Key Topics-Java Class Library " GUI Components (JButtons, JTextFields, Aists, JTimers, JTextAreas, JSpinners, JComboBoxes, JCheckBoxes, JRadioButtons, JMenus and others) " Event Handling " Debugging " Algorithms " Pseudocode " UML' " Control Statements " Methods " Random Number Generation " Arrays " Cosses " Objects" Inheritance " Polymorphism " Interfaces " Collections " Mouse and Keyboard Events " Strings " Sequential-Access Files " Database " Graphics " Multimedia " GUI Design " 3-Tier Web Application Development " Exception Handling " Iterators " Arraylists " Swing " JSP " HTML " GUI Programming Extensive Pedagogic Features Step-by-step tutorials show how to build and execute complete applications, using a template, from start to finish DEITEL® signature LIVE-CODE approach-presents programming concepts using complete working applications APPLICATION-DRIVEN design includes 32 tutorials and 145 real-world applications Self-review multiple-choice questions and answers for immediate feedback after each section Full-color presentation-syntax coloring, code highlighting, callouts and extensive comments Skills summaries, UML™ activity diagrams Debugging sections and exercises that teach using the Java command-line debugger (JDB) Tips for improving reliability, performance and usability Ten multiple-choice questions per tutorial plus, "What does this code do?" and "What's wrong with this code?" exercises, and four real-world application exercises including a "Programming Challenge" GUI Design Guidelines and a Java Library Reference are highlighted in each tutorial for easy reference Key Terms sections in every tutorial and a comprehensive glossary at the end of the book Instructor's resources, including PowerPoint® slides, test-item file, Instructor Resource CD and support Web sites with up-to-date information on the book (www.deitel.com and www.prenhall.com/deitel)
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