
To good for its time
3 of 3 people found this review helpful.
I <3 my Sega Dreamcast. When they were released in September 9, 1999 in the USA it failed to gather enough momentum before the release of the PlayStation 2 in March 2000, and Sega decided to discontinue Dreamcast the following year, withdrawing entirely from the console hardware business. It was too good for it's time. No one really noticed all of the perks that the Dreamcast had to offer. It contains a Hitachi SH4 processor with a 3dfx Voodoo 2 graphics processor, which was originally codenamed "Black Belt". It is also able to output true 640x480 VGA, and with certain games, even 16:9 widescreen at 720x480 (480p60 EDTV), which set it far apart from other consoles of its time. Microsoft cooperated with Sega in hopes of promoting its Windows CE operating system for video game systems. Windows CE offered easy porting of existing PC applications, as it came along with a special version of Direct X version 5. Much like the Nintendo Gamecube, the Sega Dreamcast had the ability to connect to a hand held game console using a special cable, with specific games, the Dreamcast could connect with the Neo Geo Pocket. The Sega Dreamcast consoles came with a disc containing a web browser software allowing dial-up Internet access. Then with the release of Version 3.0 of Planetweb it included broadband capabilities, Java, Flash, and mouse support. The proprietary of the GD-ROM format was the only means of piracy protection and was quickly defeated by using a combination of reverse-engineering and insecure firmware. One piracy method was made possible by the existence of regular-CD booting code in the Dreamcast BIOS to enable multimedia functions (called Mil-CD) for music CD releases on the Japanese market.
Review ID: 10000000003208932

Thank you for voting. If your vote meets our
guidelines, it will be posted within 24 hours.
You cannot vote on the helpfulness of a review you wrote.
Your request cannot be processed at this time. Please try again later.