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Riviera: The Promised Land (Game Boy Advance, 2005) 
Riviera: The Promised Land  (Game Boy Advance, 2005)

 
Riviera: The Promised Land  (Game Boy Advance, 2005)

Platform: Game Boy Advance
Release Date: Jun 2005
Rating: Teen
UPC: 730865850150
Product ID: EPID45372138
Description: Based on the WonderSwan Color game for Bandai, this RPG concerns a world torn apart by the strife of gods and demons -- a Second Advent is upon this time, and the warriors Ecthel and Ledah come together in a quest to determine the fate o...
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Description
Based on the WonderSwan Color game for Bandai, this RPG concerns a world torn apart by the strife of gods and demons -- a Second Advent is upon this time, and the warriors Ecthel and Ledah come together in a quest to determine the fate of the paradise land, Riviera. The game features multiple story paths and rhythm-based mini-sequences. The developer of the original, Sting, returns with this RPG set in the land of Riviera, where angels, devils and spirits fight a continuing war. You play as an angel called Excel, who holds the ultimate sword, the "Excellion," and move between conversation sequences, overhead field sequences and battles. Fields are divided into areas, and when you move from one area to the next, you lose the ability to return to the previous area. The battle system lets you carry in up to four items and weapons as you make use of standard and overdrive attacks to defeat enemies.

Special Features
Exquisite hand-drawn graphics with over 100 character expressions and event scenes; over 30 hours of intense RPG gameplay with multiple endings; five exciting varieties of mini-games that unlock rare items and secret paths; unique item system that allows items to function differently depending on which characters equip them.

Warnings
Fantasy Violence, Mature Sexual Themes, Mild Animated Violence, Use of Drugs

Details
Players:1-2
Controller:Gamepad, Joystick
Memory Card:y (0)

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    Top Reviews
      Excellent RGP for GBA
    Review created: 11/03/07
    by:
    5 of 5 people found this review helpful.

    Riviera: The Promised Land is a turn-based RPG game with some elements from strategy and dating sim games and a unprecedented gameplay.
    The player takes the role of Ein, who must battle against demons as well as antagonistic Grim Angels to seal away the four Accursed. He is accompanied by four heroines — Fia, Lina, Serene and Cierra. By supporting these characters through decisions made in the game (for example in conversations) the player can achieve multile endings.
    Nontypical the player controlls Ein indirect through triggers in two modes (Move and Look). In Move Mode, the player may advance to previous screens. Each area is made up of several screens, each screen having triggers to explore and potentially battles to engage in. In Look Mode, the player may press directional buttons corresponding to triggers shown on the screen. Unlike in Move Mode, many triggers will not appear until certain events have taken place and many triggers require Trigger Points earned in battle.
    For every battle the player choose only three combatants, a position scheme and only four items, which can be used in battle. For every item each character has a different attack. Once all the preparations are made, battle begins. Turn order is decided by a count down. When a player character gets to go, they may select an item to attack. If the character is well trained with the item and the OverDrive Gauge is sufficiently filled, a power skill is available.
    The game has one of the best art design and grafic i've ever seen in a GBA game.
    At last: Riviera kept a place at the number 1 spot on 1UP.com's top 10 GBA games list throughout the majority of summer 2005. So I think this tells its own tale.

    Here is a link to a gameplayvideo of Riviera. Maybe you want to see the charm of the game with your own eyes: http://youtube.com/watch?v=d9_3xVx4-9Y

    At last: English is not my native language. So please forgive me for the mistakes. :-)


    Review ID: 10000000004629088
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