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Photo-Based 3d Graphics in C++ by Tim Wittenburg (1995, Paperback, Illustrated) 
Photo-Based 3d Graphics in C++ by Tim Wittenburg (1995, Paperback, Illustrated)

 
Photo-Based 3d Graphics in C++ by Tim Wittenburg (1995, Paperback, Illustrated)

Publisher: John Wiley & Sons Inc
Publication Date: 1995-07-01
Language: English
Format: Paperback
ISBN-10: 0471049727
ISBN-13: 9780471049722
Product ID: EPID742306
Description: This book brings complex graphics and image processing theory down to earth for software developers. It arms them with many of the same techniques and algorithms being used to create amazing special effects for movies, TV, and computer g...
Portions of this page Copyright 1995 - 2009 Muze Inc. All rights reserved.
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Synopsis
This book brings complex graphics and image processing theory down to earth for software developers. It arms them with many of the same techniques and algorithms being used to create amazing special effects for movies, TV, and computer games. It covers techniques for 3D graphics, image processing, image warping, simulation, and data visualization. The accompanying disk includes C++ code for all functions and tools described in the book as well as the Image Compositor's Toolkit, a program that enables users to create their own images.

Details
Publication Date:1995-07-01
Edition Description:Illustrated

Size
Length:346 pages
Height:9.3 in
Width:7.8 in
Thickness:1.2 in
Weight:24.0 oz

Publisher's Note
Digital image compositing is both a powerful tool for envisioning ideas and information, and a versatile artistic medium allowing users unlimited freedom to construct novel images from any number of original sources. Now this book/disk set arms you with everything you need to produce sophisticated digital special effects on your computer, including many of the image processing techniques and algorithms used to create the amazing effects seen in movies and computer games. With an emphasis on practical applications, it features clear, step-by-step guidance and handy software tools that make it easier than ever for newcomers and experienced professionals alike to create photo-realistic 2D and 3D composited images; perform image warping, morphing, simulation, and other sophisticated image processing techniques; and develop new and exciting ways to visualize data.

Uses a novel approach to computer-assisted image generation enabling readers to utilize a computer to create pictures and scenes with photographic realism. Clearly describes processes to manipulate pieces of existing pictures in the computer, change their shape and orientation and then blend them together in order to create a new scene. The techniques covered are used today by movie and TV post production firms to develop special effects. The accompanying disk will allow readers to create their own special effects.

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