Synopsis Years ago, scientist Dr. Peter Whitney performed devastating genetic experiments on foreign orphan girls and soldiers, in an effort to imbue them with superhuman abilities. Today, the remaining soldiers have formed themselves into an elite, paranormally gifted (or cursed) squad called the GhostWalkers, dedicated to finding and aiding the victims of Dr. Whitney's research. In MIND GAME, the third romantic science fiction thriller in the GhostWalker series, GhostWalker Raoul "Gator" Fontenot combs the Louisiana bayou for one such woman, Iris "Flame" Johnson. Dr. Whitney gave Iris amazing strength, supernaturally sharp hearing, and the ability to use her voice as a potentially fatal weapon. He also purposefully gave her cancer on more than one occasion, so that he could test various possible cures. Flame's cancer may have returned, making it especially urgent for Gator to find her. But once he does, what could possibly make her believe in him and his offer of help? And what if he's not the only one looking for her?
| Details | | Publication Date: | 2005-11-01 | | Series: | Ghostwalkers |
| Size | | Length: | 480 pages | | Height: | 7.5 in | | Width: | 4.5 in | | Thickness: | 1.2 in | | Weight: | 9.6 oz |
Publisher's Note A member of the Special Forces paranormal squad, Gator Fontenot embarks on a dangerous mission to capture Iris "Flame" Johnson, a beautiful weapon of destruction bent on vengeance, who has become the target of a lethal assassin. Original.
Industry Reviews '[T]his captivating story's paranormal aspects never overshadow the sexual tension between...[the two protagonists]." Publishers Weekly (09/26/2005)
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