
It was alright
2 of 2 people found this review helpful.
Oh boy, have I been suckered again.
This isn't the worst basketball game released this year (see Sony's NBA '06: The Life for that dubious distinction), but the stupid thing is so freakin' disappointing it may as well be. If by some crazy chance anyone from EA Sports involved with this franchise bothers to look at most of these reviews, God-willing, maybe we'll get some real improvements for next years' version. Since I'm here, I may as well air my beef(s), along with some thoughts. Maybe even add an 'Attaboy' here and there:
1. The graphics and overall design of this game stinks. The players are so two dimensional, they look like someone cut them out of a magazine. The fonts used everywhere in the game - from the in-game stats to the start screens - are small and blurry enough to cause migraines.
2. Crash, crash, crash. Restart, restart, restart. Really annoying - simple, easy to spot (and fix!) bugs like this should never happen, especially in a product from an established franchise.
3. Our play-by-play guys, Marv and Steve: "Mr. Bland" Steve Kerr ain't no Mike Fratello, the two have no chemistry, and all the glitches in the sound levels make it seem like they recorded their sound-bytes in different studios. Not only that, buy how many times during a game do you want to hear the same recycled junk about the players? At least Kenny Smith and Ernie Johnson sound like they're having fun during the throwaway All-Star stuff.
4. I don't play the game online, so I can't speak to that, but in 'Dynasty' mode, gameplay has the usual variety of problems, most of which have been covered here in prior posts: Players 'skate'; your seven-foot center can't grab a rebound to save his life, but the opposing team's second string point guard gets a bunch of offensive put-backs; you can steamroll a team by a hundred points in 'beginner' mode, or get creamed by a hundred in any of the other harder modes; etc., etc.
5. The PDA. The damn PDA. Can we come up with a better idea that's not so annoying, or at least be able to tone this thing down? And, if you're going to try to incorporate some type of roleplaying to give the game some diversity, why not take a page from the 'Madden' franchise, or even the aforementioned NBA '06: The Life (which had a nifty idea and destroyed it with horrible execution) and actually develop the roleplaying? I know some hard-core players just want to play hoops, but frankly, if I've got a dynasty to contol, let me control every little bit of it.
6. The Draft: Why does so much of my scouting information disappear on draft day? And since when are 90% of NBA two guards under 6'2" and slow? Same thing with the 6'4" small forwards and 6'6" power forwards - ? A little more consistency matching the player parameters with the real life counterpoints.
7. Player development. Thank God we don't need those stupid points to train or scout players anymore. But tell me - why, when I blow my piddly staff budget (which you seem to be stuck with for the entire term you're with any particular team during the Dynasty mode) and hire the best coaches, trainers, etc., then go and draft a player rated 'good' or 'excellent' (taken from anywhere on the draft board, even the upper picks, during weak or strong draft years), does that player not only not develop, even with scads of training, but actually gets worse from year to year? Let us just adjust the player attributes during the course of their career, if we want to.
Review ID: 10000000000928338

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