
Another EA game short of the mark.
2 of 4 people found this review helpful.
EA brings some great features to a NASCAR racing game that will make a lot of racing fans happy. You can play the game in several modes. You can choose to test and run time trails solo to improve your skills for the race and to test different setups. You can select the single race option to get right into the action. The third option is to run in career mode. The game also features all three major divisions of NASCAR; Craftsman Truck, Busch Cup, and the premier league Nextel Cup. When racing the single race or while testing you can select any one of the three series and choose to run as either a 2004 or 2005 driver (except for Nextel Cup where only 2005 is available). When running in career mode you will start off in the Craftsman Truck series and you will only be able to advance when you win the championship or you are listed as a "front runner". As you progress through the different series the competition improves but it never really keeps pace with your abilities. Until you reach the Nextel Cup series you won’t feel a sense that you are really racing. As long as you don’t wreck you will win.
You can race with a full field. That is a big deal. There are still games out there that you can’t race a full field. I just wish there was some “life” in the AI drivers. They mindlessly drone around the track not passing and not spinning. It is rare to see an AI driver do anything more than wobble a little in a turn. The AI drivers should make mistakes too! You can spin them but you don’t see them take each other out which just isn’t real enough for me. When you watch racing everyone wants to win. You just don’t see that in this game.
There were some problems when the game was installed. I could not boot the game until I downloaded a patch off EA’s site. The patch is needed to correct the install issues that some people have as well as correct the myriad of other issues with the game. There are many rule violations as well as physics issues that need to be corrected with the patch. I don’t take issue with a game needing a patch but when it designed to fix errors in the game and it doesn’t, well, I do have an issue with that. Even with the patch, the only one that EA has released for Simracing there are still problems with the rules of racing in NASCAR. The biggest issues are for those players who choose to select the “auto lap” option that lets the computer take control of your car under caution laps. Too often your car will follow the wrong car putting you behind in the race. Occasionally the game will violate a rule for you and get you disqualified from the race, nice! The game is still playable but it will frustrate some.
There are 28 tracks to race on. Most are real but there are 2 fictional tracks. Even though they are fake tracks they are still fun to run. I would rather have Nashville and Nazareth instead of Dodge Park and Levi Garret but they are unique and interesting tracks to race.
EA brags on the fact that Ryan Newman, a NASCAR veteran that holds an engineering degree from Purdue helped design and tune Simracing. It is Newman’s #12 Alltel/ Mobil 1 Dodge Charger on the cover of the game. I really question how much input of his actually made it into the game. When it comes to actual game play this is where EA loses it, for me anyway. When you name a game “Simracing” you are implying that the game is more than an arcade NASCAR racing game. You imply that this is a simulation. EA Simracing is not a true simulation.
Review ID: 10000000001594976

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