 Lead blocking its way into our little hearts 8 of 9 people found this review helpful.
Ok here's the deal with the Hall of Fame edition. First off, the game costs an extra ten dollars for the Hall of Fame version. Is it worth it? Here's what you get for the extra ten dollars. The game comes with two discs; one for the game and another for the Bonus Features. The bonus features include: 1. The music of the game. Interviews with the bands, why the developers chose the music they chose, that sort of thing. Problem is, the music this time around is not that great. There are some good cuts from bands like AFI and Audioslave, and there are also the original tracks from the "old school" football music. You can almost hear John Facenda describing the "frozen tundra of Lambeau Field" when this music is playing. 2. There is a cool segment talking about John Madden, his career, and his development and involvement in the Madden enterprise. 3. There is a preview of the PS3 version of Madden 07, which while I am looking forward to PS3, I did not really see the point of putting it in the bonus disc. Is this worth the extra ten bucks? I think it's worth it just for the John Madden segment. The history behind the game, the career of Madden are all very cool. :-) Ok now the game. I LOVED IT!!!! Ok that out of the way, here are some things that STILL have not been fixed throughout the years. The tackling leaves very much to be desired. To have four different buttons dedicated to lead blocking and the power moves dedicated to the running back is great. So why would you have ONE button that all it does is dive tackle??!! The hit stick is great, but if you miss you end up way out of the play. Ok having gotten that off my chest, I still love the game, I still give it 5 out of 5, because for all the complaining I just did about the defense, I think the game is SPECTACULAR. OH .....I almost forgot E-A-G-L-E-S ... EAGLES!!!
Review ID: 10000000001712924  Thank you for voting. If your vote meets our guidelines, it will be posted within 24 hours. You cannot vote on the helpfulness of a review you wrote. Your request cannot be processed at this time. Please try again later.   **Madden NFL '07 Breakdown Review** 5 of 5 people found this review helpful.
People know John Madden in one of three ways. First, there are the die-hard football fans who remember him as "Coach," from his days with the Raiders. Then there are the NFL fans who know John Madden by his commentary for all those years on Monday Night Football, and welcomed "John" into their homes. Then there is the videogame generation, who know him simply as "Madden." John Madden is a veritable institution, quite possibly the most recognized man associated with the greatest of all professional sports. (Please write in to correct me on this.) EA Sports has been churning out their yearly Madden games since 1990, and this latest game, just like all the others, is supposed to be the latest and greatest yet. Shaun Alexander is on the cover of the game this year, following up on a record-breaking season. Last year was without question the year of the running back, and Madden NFL 07 follows suit, focusing the improvements in the game engine this year on enhancing the running game. The first upgrade is the highlight stick, which replaces the truck stick. The highlight stick enables those game-breaking moves that allow the top backs to evade tackles and break those huge runs. There are forty new broken tackle animations, allowing you to lower your shoulder and smash through a defender, spin your way around them, or perform one of a slew of other tricks to avoid being brought down. The top running backs in the game have their own unique ways to avoid defenders, and this is taken into account, as the highlight stick enables context-sensitive moves based on your back's size, ability and tendencies. Bruising running backs like the Chiefs' Larry Johnson can knock aside linebackers like bowling pins, while wilier backs like the Steelers' Willie Parker are better at dancing, darting and slipping tackles before breaking big gains. The downside to using these flashy moves to get past defenders is that you increase your chances of fumbling the ball (which I found out all too often while challenging human opponents on Xbox Live). These new animations are the visual highlight this year, as the character models and fields don't look much better than what we've seen on previous current-generation entries in the Madden series. This is a sharp-looking game, though, and the series has been for years. The grass in the middle of the field will deform and get muddier and worn as play goes on, for instance, and even on the regular old Xbox, it's hard to find fault with such great-looking character models, excellent use of reflective surfaces and some really well-designed stadiums. The new gameplay features steal the show here, though, particularly the aforementioned highlight stick and the new lead blocker control. With lead blocking, you can take control of an offensive lineman, tight end or fullback, and lay down the lead block for your running back, clearing a path towards a big gain. Teams (and their corresponding halfbacks) with excellent fullbacks will probably benefit the most from this, like the Chargers and their stud blocker Lorenzo Neal, who runs point for Ladainian Tomlinson, serving as his eyes and leading the charge through the defensive line (no pun intended). The system works well, for the most part, and there's some strategy to deciding what kind of block to utilize based on your situation. You can cut block to take someone's legs out from under them, and you can even intentionally hold the defender. Overall Rating: A 10 out of 10.
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