
Commute. No Carpool lane.
Review created: 08/19/07(updated 08/19/07)
2 of 2 people found this review helpful.
Commuting. A lot of commuting.
If you enjoy the commute, you will enjoy Just Cause.
The map is large and target areas on the map are mere approximations. I spent a lot of time going from one place to another by boat, airplane, helicopter, motorcycle and god forbid if you land somewhere in the middle the jungle then its continent-travel by foot. Extraction is limited, only designated to unlocked areas acquired from completed missions and the miscellaneous side missions.
Several things I didnt like. 1. Wanted level needs work, I restarted two games because my wanted level froze at wanted level 5. When that wanted level locked; I was public enemy number one and I mean everything and everyone that held weapons of any kind were shooting, missile launching, grenading all at me, including my own guys. Wanted level takes too long to wait out, even in a safehouse, around 5 to 10 minutes of waiting in a safehouse. Its easier to get killed and restart. Sucked to lose some good weapons on restart but waiting in a safehouse would take too long. The wanted level is more of an annoyance not a challange. Easier to fly commute than drive because any accidental collision will activate the wanted level and then its a snow ball effect to level 5 .. not one offensive shot needs to be fired because more accidental collisions with pursuing police raises the level. Its better to fly commute. Helicopters are easier to use, slow but reusable. One-use planes can take off but tend to explode when landing.
Another thing, the enemy and traffic spawning, the road looked clear for 10 feet ahead and bing! Something or someone will magically appear especially if your wanted level is high.
2. The safehouse garage is pointless, finding vehicles and storing them once, at least allow whatever is stored to be respawned. Most vehicles damage easy and eventually explode. A few vehicles are tough but are part of the story mission and disappear after the mission is completed, even when I took one bullet proof limo to a garage.
I completed all the side missions first as the game suggested and then I started on the game story line, I was surprised that the side missions took longer than the actual story line, I completed the complete game story in one Saturday afternoon.
Everything else was alright, graphics, sound, people and so forth.
I just didnt care for the commuting to and fro. I guess I enjoyed all the missions, which have one primary goal - blow stuff up. That I liked, my suggestion: get the attack helicopter called Hammerhead, its somewhere on the map as a free pickup, its somewhere in the middle and at a few unlocked safehouses. Many people are comparing this game to GTA and in my opinion this game is another form of an "open sandbox" game like Crackdown, but its not a GTA.
This is an interesting game, there are a lot of things that I liked and disliked but overall I think if you could buy this game inexpensively, you might like it. I wasnt too sure when I first played it but it was entertaining enough to complete all game achievements. I would say - good.
Review ID: 10000000004227347

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