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Jump Start Your Brain by David Wecker, Doug Hall (1996, Paperback) 
Jump Start Your Brain by David Wecker, Doug Hall (1996, Paperback)

 
Jump Start Your Brain by David Wecker, Doug Hall (1996, Paperback)

Publisher: Grand Central Pub
Publication Date: 1996-01-01
Language: English
Format: Paperback
ISBN-10: 0446671037
ISBN-13: 9780446671033
Product ID: EPID243017
Portions of this page Copyright 1995 - 2009 Muze Inc. All rights reserved.
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Details
Publication Date:1996-01-01

Size
Height:9.3 in
Width:6.0 in
Thickness:1.0 in
Weight:24.0 oz

Publisher's Note
Doug Hall shares his astonishingly effective ways to enhance day-to-day thinking and find creative answers to real-life and business problems. Jump Start Your Brain is filled with the practical, tactical advice he uses in his corporate seminars.

Industry Reviews
"[Doug Hall is] an eccentric entrepreneur who just might have what we've all been looking for...the happy secret to success."
Alter

"Former Procter & Gamble marketing whiz Doug Hall goes to any length to encourage a fresh perspective ...clients say is works."
Alter

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    Top Reviews
      The MOST EFFECTIVE Book on Creativity I've EVER Read
    Review created: 02/06/09
    6 of 6 people found this review helpful.

    Doug Hall"s "Jumpstart Your Brain" presents a variety of techniques for re-booting what he calls your "Brain Operating System," or "B.O.S." Writing under the pseudonym Richard Saunders, Benjamin Franklin's pen name, Hall gives a list of wacky ideas and case studies that might seem a bit juvenile, but, when applied, turn out to be remarkably productive.

    Frequently quoting Benjamin Franklin and his five-year-old daughter Kristyn, the author makes a concerted effort to transform readers into "Trained Brains." The premise is that as the reader becomes adventurous- having dinner at the fourteenth restaurant listed in the yellow pages, believing in magic, consciously practicing self-analysis, and relaxing his or her dress style- fresh environments that will generate a host of creative ideas.

    Sprinkled throughout are a number of exclamation marks, big type, and silly clip art which highlight Hall's core idea: to be creative, you need to excite your brain with external stimuli, ranging from dime-store toys to Sears & Roebuck-like catalogues. He clearly maps a psychological rationale for his creative approach, using 36 brain-transforming programs- the actual techniques used to "undrain the brain."

    "Jumpstart Your Brain" uses veiled case histories and national publicity as evidence for his theory- the "right way" to train brains. Corporate executives might prefer a tamer version, something that Hall argues inhibits creativity, but his substance and his presuppositions are on target. Some readers are likely to find the toys in this playpen too distracting to move on to the problem-solving phase, but for those willing to "think outside the box," the book has infinite transformative potential.


    Review ID: 10000000010536207
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