
Great Innovative Game
1 of 1 people found this review helpful.
"Take control of an interactive mystery novel and discover the secrets of Hotel Dusk. Who is Kyle Hyde-and what really happened in Room 215? Take stylus in hand and navigate a tangled web of lies, betrayal, and murder to learn the answers." so says the back of the cover for the game Hotel Dusk Room 215. This game feels, as well as plays, like a book, albeit an interactive one. You even hold the DS differently, similar you would to a book, to play the game. However, don't let that fool you. Some people may say things such as "It's just like watching TV" or "I want to PLAY the game, not WATCH it." Even IF I'd agree to such an argument, I would STILL want to play the game, just knowing how the story is told. But I think its a little more than just something you watch. It feels like you're a detective, trying to find clues, talking to people, solving puzzles such as opening locks, and the like. At first glance, the gameplay doesn't seem like much. Hell, when I first picked up the game I thought to myself "Is this all there is? Just a point and click game?" However, that is only the tip of the iceberg. This game is innovative with everything that the DS can do, especially when doing things such as solving puzzles. I thought one of the most clever ones was an instance where I had to flip something over. On the left side of the DS showed the item I had to flip over. On the right side of the DS showed an empty table. At first I was a bit confused, but then I closed the DS, opened it back up, and it was actually flipped, like if I was doing it in real life. Almost anything the DS was capable of, this game did.
The graphics fit very well with the genre of this game. However, I feel that the graphics of this game would recieve similar reponse to the graphics of Zelda: Windwaker. Either you love them or you hate them. Fortunately, I love the graphics for this game. They help set the atmosphere.
Another thing that always helps set atmosphere is sound of the game. I felt that the sound was very good. Whether you were pressed for time, just figured out something new, or casually walking down the hallway, the appropriate music played.
Although all the above was important, the most important thing was the fact that I kept getting drawn to this game, even when I would get a game over and had to do everything all over again. The storyline in this game is what really keeps this game going. Small mysteries turn into larger ones, and I love how everything had some connection of some sort. It just made the mystery even better at the end. In the end, I feel that Hotel Dusk is a game that you should have in your DS collection. It is a great game. I am still drawn to playing it even though it is my third playthrough. Some people would say phoenix wright is their favorite game, but in my own opinion, Hotel Dusk is a little better. It's just worth playing.
Review ID: 10000000007645070

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