
Fight Night Round 4
Review created: 07/16/09(updated 08/10/09)
I definitely would recommend this game to anyone. Personally I think Fight Night Round 3 was overrated simply because it looked so good. The analog control was awkward, the career mode was almost non-existent, and the fighters suffered from the uncanny valley due to their occasionally goofy animations. Thankfully, these problems have been fixed in this iteration. The fighting engine is now physics-based, fighters make physical contact when they box. Glancing blows no longer cause awkward clipping, but instead deflect off bodies and cause less damage. Besides looking fantastic the game also runs at a silky smooth (and far too uncommon this generation) 60 frames per second. This has the added benefit of speeding up the pace of fights.
Review ID: 10000000012786770

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