
16-Bit Racing at It's Finest

F-Zero is one of my favorite arcade-styled racers. Taking place in the future, F-Zero is unique in the fact that the drivers race in hovercraft, not in cars or other wheeled vehicles. There are a total of four vehicles, with varying stats and attributes, giving each a separate experience to drive. There are a total of 3 leagues and 3 classes, each having their own courses with varying difficulty. The tracks are creative and use futuristic technologies, such as anti-gravity beams, magnets, and other technologies to give each course a unique feel and separate the game from other racers. The music is great, and extremely memorable. The races has a death-match feel to them, and crashes are frequent. That and the high speed give the races a frantic feel which is great. The best thing about F-Zero, however, is the controls. The control is extremely tuned and easy to control, which helps with some of the extremely difficult tracks later on. One of the funnier things about the game is the comic that comes in the manual. It has a really campy appeal to it and gives the game some back-story, which is unnecessary but nice to have. This game is all around great, and I like to call it "the Rad-Racer of the Super Nintendo." If you own a Super-Nintendo and don't have this game for some reason, pick it up. It was one of the more popular games for the system and should not be too expensive or hard to find.
Review ID: 10000000014102981

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