
I loved it

Eternal Ring marks From Software's first attempt at the first-person action-RPG genre for the PlayStation 2. Like From's other titles, it's being published in the US by Agetec. The game's opening sequence begins with the main character - an adventurer named Cain Morgan - walking through a palace surrounded by water. He notices a glowing object on one of the pedestals and picks up a ring. A dragon immediately swoops down out of the sky, preparing to attack. Cain raises his arms high above his head to ward it off, and the ring blasts the dragon with tremendous force, destroying it utterly. Yes, you're going to want to get more of these rings.
The game itself begins with a narration introducing the character Cain and a background story using a series of pictures that are drawn in a style reminiscent of medieval art. After the narration, you see Cain on a sailboat heading toward an island. Cain and the boatman begin a brief conversation, which you expect to be voiced-over since the narration featured voice, but unfortunately they aren't. Instead you just see characters opening their mouths and moving their lips as the dialogue text scrolls on the bottom of the screen. Despite some lackluster sound effects and the absence of voice-overs, the game's soundtrack does manage to set the appropriate mood and atmosphere for the game.
Eternal Ring runs at a faster frame rate than From Software's previous first-person RPGs (King's Field, King's Field II, and Shadow Tower), which clocked in at 15 to 20 frames per second. In the beginning, your movement is relatively slow, but once you obtain a special object from the first boss, you're able to move faster, and the rate becomes satisfactory.
the environments, though not incredibly populated, are really well done. The waterfall inside the caverns and the transitions from daytime to sunset to nightfall really are very impressive looking. The biggest mistake in the game's graphics is the collision detection. When enemies throw projectiles like a stone or even magic spells, your instinct is to hide behind a wall or an object to avoid getting hit. Unfortunately, these projectiles or magic spells go through walls, so you still get hit by them. If you have played From Software's previous first-person RPGs, you'll have an idea as to how Eternal Ring plays - for the most part. The game uses a first-person perspective, and you, as Cain, use a variety of weapons and magic spells to defeat your foes, though more of the latter than the former since the only weapons in this game are swords and you will not come across a whole lot of them. Instead, the game focuses more on the usage of magical spells. While you had a gauge for both weapons and magic spells in King's Field, only magic spells are available in Eternal Ring. The gauge indicates the charge time to cast spells. Magic spells can be obtained by equipping up to ten rings. More than 120 different kinds of spells can be created by producing different combinations of the rings' elemental jewels. bottom line Avid fans of King's Field and Shadow Tower will likely love Eternal ring.
Review ID: 10000000003547027

Thank you for voting. If your vote meets our
guidelines, it will be posted within 24 hours.
You cannot vote on the helpfulness of a review you wrote.
Your request cannot be processed at this time. Please try again later.