
Simply Fun-ny
3 of 3 people found this review helpful.
Rocket Slime is ball of laughter and fun. It is full of puns and goofiness. Throughout the game is silly dialog amongst members of the Plob who act like well intentioned idiots. The music during these encounters shifts to emphasize the goofiness of the Plob gang trying to act cool. At various points in the game, you battle in tanks. The titles and subtitles of the tanks are puns and comedic references that pertain to American culture and Square Enix games. Even the sound effects of the main character, Rocket, amuse the ears. I love the “boing” sound that Rocket makes when bouncing around. The colorful cartoon style of the graphics completes the package of emphasizing the light-heartedness of Rocket Slime.
This game is a spin-off title of the Dragon Quest series, which are normally RPGs. Rocket Slime differs from the series because it is an action adventure title, and it can be conquered within far less than 100 hours. It took me 28 hours to beat the game, and most people complete it within 20 hours. Gameplay is fairly linear, but past levels can be repeated to collect more items that can help make future levels easier. Folks wanting to start over-- but keep all past progress saved-- are out of luck, because starting a new game requires erasing the old game file, first.
I like the challenge presented in Rocket Slime. It is neither too hard nor too easy. Enemy movements during the adventure portions of the game are predictable enough to dodge their attacks. After clearing considerable portions of a level, you can jump into warp holes to open short cuts that connect to earlier parts of the stage. This makes it easy to save the game & quickly return to the same point at a later time. At various locations, Rocket finds fruit that increase his max life. Just like in Zelda, hearts represent life. Unlike Zelda, Rocket doesn’t use a bunch of tools during his adventure. Instead, he uses a technique called "elasto blast." It is accomplished by holding the "A" button and then pressing the control pad in the direction Rocket will go. Rocket knocks an enemy into the air so he can catch it on his head. Rocket can carry up three monsters/items at one time. He can throw the bottom item/monster, and he can rearrange their order.
The challenge in Rocket Slime is greatest during tank battles. You pick all the ammo to use in your tank, and you decide which three characters would accompany you for tank battles. You acquire ammo during the adventure portion of the game by sending various items home. Better ammo can be created through the use of alchemy. The characters that join you during tank battles help by loading ammo into cannons, launching themselves at the enemy tank, sneaking into the enemy tank & sabotaging its weapons system, etc. Each character can do one or two of these things, hence the importance of careful planning ahead of time.
Rocket Slime features Multi-player tank battles in which you compete against friends close by via the DS local area network connection. However, folks like me that don’t have friends close by are out of luck, because there is no wi-fi for multiplayer battles.
Minimal use is made of the touch screen. Most of the time, the top screen shows a map, and the action appears on the bottom screen. During tank battles, the top screen shows the ammo being launched from each of the tanks, while the bottom screen shows Rocket and the area he is at. Minimal use of the touch screen keeps the game simple.
Review ID: 10000000001925283

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