
Warioware by way of Rachael Ray
3 of 4 people found this review helpful.
Food-themed titles are pretty much a rarity in the western gaming world; there are some RPG's that have some cooking components to them (Tales of Phantasia comes to mind, for example) and, if you're a retro gamer, you've surely played Food Fight and Root Beer Tapper. In Japanese gaming, such titles are a lot more common, some titles that I can remember off the top of my head: Ore no Ryori, Nabe Kazoku (both PSone), Burger Burger Pocket (GBC), Curry House CoCo Ichibanya (PS2). This shouldn't come as too much of a surprise if you've visited Japan because Japanese tend to be near food-obsessed - watch the classic '85 film Tampopo for reference.
At first glance, it's fairly obvious that Taito (this title's publisher in Japan) really went out of their way to create a quality title: graphics are very cute with lots of color, the dixieland-ish music somehow matches the game, and the game really makes use of the touch screen and microphone. In fact, I would venture to guess that this game makes the most use of these features; the touch screen is used for tons of actions: cooking, pressing, kneading, turning, mixing, to name just a few. The mic is used solely for blowing to cool food when boiling on your stove.
In essence, Cooking Mama is a bunch of simple minigames disguised as phases of cooking a dish: cutting, mincing, boiling, etc.; the ultimate goal of which is to produce a set-recipe dish. Think Warioware and Feel The Magic/Rub Rabbits and you have a fairly good idea of what makes this game tick. However, unlike these games, Cooking Mama has no central story.
That's right, there's no real motivation to cook all these dishes except to unlock other recipes of which there are quite a few, some 50+. There are a few game modes available such as a practice mode, mini-game challenge mode, and a recipe combining mode that yields odd combinations like potato salad over rice, but they are all centered around the same throw-a-bunch-of-minigames-together frame.
For those of you who happen to purchase the import version of the game, there is a fair amount of Japanese in the game but it's all in kana so it's easy to read (or look up, if that's what you do). A small amount of trial and error might be necessary to figure out which actions are required at certain times but the game is friendly enough to hold your hand when it's most necessary. For Japanophiles, there's not really much to ooh and ah at, except for the cooking theme, but (though not guaranteed for the US version of the game) one thing of note is the types of dishes that are used in the game. Lots of dishes that are true to real Japanese home cooking: wonton, croquette, spaghetti napolitan, curry, tonkatsu and all portrayed and "cooked" as uniquely as Japanese themselves do.
Overall, Cooking Mama is a fun diversion but probably not a game that will be played for extended periods of time. I hate to harp on the point again that a story mode would have really helped the game because, just like how spices are used in real cooking, it would have made an OK dish even better.
Review ID: 10000000001789161

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