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Command & Conquer 3 Tiberium Wars (PC Games, 2007) 
Command & Conquer 3 Tiberium Wars  (PC Games, 2007)

 
Command & Conquer 3 Tiberium Wars  (PC Games, 2007)

Platform: PC Games
Release Date: Mar 2007
Rating: Teen
Genre: Real-Time, Strategy
UPC: 014633156294
Product ID: EPID53563087
Description: Command & Conquer 3 gets the series back to its roots in the Tiberium universe, with new gameplay features that rewards players for their own unique play styles. Beyond the new story and gameplay tweaks, added new features include voice-...
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Top Reviews
  Waited 4 Years & THEY DELIVERED!!!
Review created: 05/02/07
18 of 20 people found this review helpful.

So far, this game is the pinnacle of Command and Conquer series. Like Tiberium Dawn and Tiberium Storm, there's GDI and Nod duking it out over the green crystal, Tiberium, which is a very potent enrgy source, but is toxic to most life. And, there's the famous Ion Cannon GDIs got, and Nod shoots off Nukes. Unlike the first two instalments, however, there is something very new. It's called Scrin. It's a new team. And it, in my opinion, is something extremely out of the ordinary.

Graphics: 8.75
An 8.75 is pretty good. Realistic explosions, the best flames I've ever seen in a game, but because there is no unit cap, someone could build over two hundred soldiers, so amazing unit graphics is a bad idea. So, they lowered graphics, but if they didn't...

Gameplay: 9
I love this game. The selection and movement isn't hard, and the combat is simple. However, in this game, soldiers move in squads as a "unit", which is different from previous game, where a single soldier is one "unit". However, they seem to be about equal, so no complaints there. As I said earlier, the Mammoth is a tank again, and that's a plus. There's a new point I'd like to comment on. When you are selecting your map/team/color/faction, you can select the personality. The choices are Turtle, Steamroller, Rusher, and Guerilla. Each one is true to its name. They can renew a gaming experience, when the enemy just doesn't have defenses. Also, the enemy dificulties are Easy, Medium, Hard, and Brutal, giving a high amount of customization.

Replayability: 9
It's a new game, so this might turn around, but so far, I could play this game forever; there is a good amount of maps, most with multiple spawn points.

Unit Diversity: 8
Eh, GDI and Nod seem to have similar units, but Scrin brings new soldiers in. Tanks on each side include an air combatant, infantry killer, and tank fighter, but then everything else is different. I find the diversity pleasing. They are not all the exact same, but not too different.

So, as you've seen, I really like this game. It was made by EA, so some will say that this fact might not help, but I don't find that it makes a difference. I'd suggest this game to anyone who is a fan of the RTS genre.


Review ID: 10000000003473449
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