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Close Combat: First to Fight (Xbox, 2005) 
Close Combat: First to Fight  (Xbox, 2005)

 
Close Combat: First to Fight  (Xbox, 2005)

Platform: Xbox
Release Date: Apr 2005
Rating: Teen
Genre: First-Person, Shooter
UPC: 710425294150
Product ID: EPID30736057
Description: First-person shooter from Destineer. Players lead a four-man fire team of US Marines through the perils of modern urban combat in Beirut. Gamers can play through the campaign as either a single player or a co-op experience through the us...
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Description
First-person shooter from Destineer. Players lead a four-man fire team of US Marines through the perils of modern urban combat in Beirut. Gamers can play through the campaign as either a single player or a co-op experience through the use of online, LAN, Xbox Live or split screen. In addition, gamers can go head-to-head in the fire team arena with as many as 8 players simultaneously competing. Close Combat: First to Fight utilizes authentic Marine urban military doctrine, tactics and assets to save lives, take down insurgents and restore order. With direction from the US Marine Corps and a beautiful new engine from Destineer, Close Combat: First to Fight is as close as you can get on a computer or Xbox to being a Marine fire team leader in modern urban combat.

Special Features
Cutting-edge graphics engine delivers amazingly realistic graphics, facial animations, volumetric real-time shadows, dynamic lighting and more; in-game psychology model makes ais behave as though they were humans with wills of their own; developed in conjunction with the us marine corps; use authentic marine urban military doctrine governs how marines maneuver through urban environments; use the marine air ground task force to destroy enemies call for fire and support from cobra helicopters, mortar, other fire teams, tanks, aavs; use true military tactics to defeat enemies lay suppressing fire, flank enemies, separate leaders from enemies, etc.

Warnings
Blood, Violence

Details
Players:1-8
Controller:Gamepad, Joystick
Memory Card:y (0)

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