
Three solid NES action titles, without any frills.
Bionic Commando and Strider were two Capcom titles I rented and played as a lad, but never owned. They were also ridiculously hard, as were most of Capcom's early to mid-life NES lineup.
The challenge and fun of both games make the transition to the GBA screen faithfully, and both continue to be solidly-designed, graphically attractive games.
Unfortunately (or fortunately, for you purists,) there is no save-option on Bionic Commando or Mighty Final Fight (a fun, stylized version of the arcade/SNES brawler,) and a 12-character password continues to be the only way to retain your progress on Strider. Hence, these are more well-suited for a 1 to 2 hour game session rather than a 10-15 minutes here-and-there pattern of playing.
Newcomers to any of these series will find a steep challenge-curve, but a rewarding experience. Fellow old-timers will appreciate the faithfulness of the conversion to the originals they knew and loved.
Review ID: 10000000012085395

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