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Call of Duty: World at War (Wii, 2008) 
Call of Duty: World at War  (Wii, 2008)

 
Call of Duty: World at War  (Wii, 2008)

Platform: Wii
Publisher: Activision Blizzard
Release Date: Nov 2008
Rating: Mature, Rating Pending
Genre: First-Person, Shooter
UPC: 047875834392
Product ID: EPID64153350
Description: Call of Duty: World at War throws out the rulebook of war to transform WWII combat through a new enemy, new tactics and an uncensored experience of the climatic battles that gripped a generation. As U.S. Marines and Russian soldiers, pla...
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Description
Call of Duty: World at War throws out the rulebook of war to transform WWII combat through a new enemy, new tactics and an uncensored experience of the climatic battles that gripped a generation. As U.S. Marines and Russian soldiers, players will employ new features like cooperative gameplay, and weapons such as the flamethrower in the most chaotic and cinematically intense experience to date.

Special Features
  • Call of Duty 4 Technology – Built using the Call of Duty 4: Modern Warfare engine, Call of Duty: World at War utilizes a bedrock of technology that delivers jaw-dropping visuals, while empowering players to employ elements like fire to affect the dynamics of the battlefield. Players that attempt to harness the power of new weapons, like the flamethrower, will find themselves capable of burning away environmental elements that give cover to a camouflaged enemy, leaving a charred battlefield – and their foes – in their wake
  • Coordinated Assault and Support – For the first time in the franchise, Call of Duty: World at War introduces co-op, bringing fresh meaning to the No One Fights Alone mantra. Call of Duty: World at War co-op features up to four-players online, or two-player local split-screen, allowing gamers to experience harrowing single-player missions together for greater camaraderie and tactical execution. The title also incorporates traditional multiplayer components such as challenges, rankings and online stats into the co-op campaign for deeper re-playability and advanced gameplay
  • New Theaters of Operation – Players fight as U.S. Marines and Russian soldiers facing enemies – some new to the Call of Duty franchise – that employ lethal new tactics and know no fear, no mercy, nor the rules of war. Epic conflicts are fought on multiple fronts, playing through the climactic battles of WWII in the grittiest, most chaotic and cinematically intense experience to date
  • Innovative Multiplayer – Multiplayer builds from the success of Call of Duty delivering a persistent online experience for more squad based interaction. New development with party systems allows an intimacy with squad based combat never before seen in Call of Duty. Combined infantry and vehicle missions add a new dimension to the online warfare and offers more PERK abilities
  • Cinematic Quality Graphics and Sound – Treyarch's award-winning sound department returns with effects that add to the already immersive cinematic intensity of the Call of Duty 4: Modern Warfare game engine,
  • Multiplayer -- Call of Duty: World at War will support intense, online multiplayer action using the Call of Duty 4: Modern Warfare engine. Bringing multiplayer to the Wii for the first time in the Call of Duty franchise, players will be able battle it out in a variety of game types, plus upgrade and customize characters by using perks and completing challenges.
  • Squadmate -- This cooperative mode lets players team up to play alongside friends and family. At any moment, a second Wii Remote can be activated, giving the second player their own aiming crosshair to provide cover and added firepower while fighting alongside their Squadmate.
  • New Theaters of Operation -- Players fight as U.S. Marines and Russian soldiers facing enemies that employ lethal new tactics and know no fear, or no mercy. Epic conflicts are fought on multiple fronts, playing through the climactic battles of WWII in the grittiest, most chaotic and cinematically intense experience to date.
  • Combat-Look -- Call of Duty: World at War includes “Combat-Look” technology – as the player runs through the game's diverse environments and topographies, the vertical line of sight discreetly adapts to keep players focused on the battlefield without having to radically adjust for uphill/downhill grade variations in the terrain. This system still allows complete freedom and mobility for targeting and results in a smoother and more playable Wii experience than ever before.
  • Wii Zapper Support -- Call of Duty: World at War fully supports Nintendo's innovative and unique Zapper controller through a customized game setting that allows the entire game, including multi-player, to be played with the Zapper. This customized setting adds a new way to play by incorporating unique gestures and button layouts that add to the Call of Duty experience.

    Warnings
    Blood, Strong language, Violence

    Details
    Players:1-2
    Memory Card:n (0)

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      Top Reviews
        The closest thing to actual combat
      Review created: 11/25/08
      by:
      pklt ( 28)
      12 of 12 people found this review helpful.

      I’ve only played about halfway through the first mission, but I can already tell this game is going to bring many hours of enjoyment. The same high level of realism we’ve come to expect is here, on overdrive. The natural movements of the various weapons was the first thing I noticed. When the gun is moved up, the tip moves first, and then the gun levels off. Very fluid and lifelike. The number of things happening at once with no latency is also very impressive. Bombs are going off, guns are firing, fellow troops are calling my name, soldiers are running everywhere, fires are burning, structures are falling, and waves are flowing on the beach. All of this is going on without one hint of delay between the controllers and the action. This game is definitely for mature audiences. The game opens with a torture scene. A fellow soldier is repeatedly beaten, a cigarette is put out in his eye, and then his throat is slit. All this happens about 10 feet away in plain sight. The “F” word is also used numerous times in this opening sequence. I can only imagine, as one gets deeper into the game, that things will get even more gruesome and profane. Call of Duty: World at War (Wii) paints a very accurate picture of war with actual news footage and pictures from the 40’s to set the stage. The battle locations and environments appear to be historically correct. A great game.


      Review ID: 10000000009501909
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        Call of duty
      Review created: 03/09/09
      by:
      6 of 6 people found this review helpful.

      I bought this game for my husband because he's a big shooting/war games. I have never played it. But he definitely loved it. We bought it for the wii system and he says it is a lot more fun to play because it's so much more interative than the regular system game. The graphics are good. (no different from other wii games.) It is very comparable to the other call of duty games. If you like the other call of duty games, you'll definitely like this one.


      Review ID: 10000000011052650
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