
Not as good as COD 4 but good game either way
29 of 36 people found this review helpful.
PROS:
Intense combat situations with lots of booms and bangs everywhere
Great graphics, thanks to the COD 4 engine
Great combat scenarios (inside the Reichtag, Japanese trenches)
Good single player campaign (about 8 hours long)
Great multiplayer, a lot like COD 4 but WWII style
Nazi Zombie Co-op Survival mode is a great add on
Lots of weapons to pick up and swap
The overpowered flamethrower (one shot, all burned!)
The concept of the whole game is a great one
CONS:
Numerous glitches and bugs (patches are coming out to fix them)
Sometimes the AI is really dumb
Sounds can be a little flat and chunky at times
I many times couldn’t say who was friend and who was foe
Some parts are a little bit cheesy
OVERALL THOUGHTS:
You can’t speak of this game without mentioning that is almost completely based on Call of Duty 4. It is like playing a WWII total conversion modification of last years best FPS, which in the end is actually a really good thing.
You should know that the developers of this game are the same guys behind Call of Duty 3 (which is considered to be the worst COD in the series). Infinity Ward did not have to do with this project and the lack of polished details shows a lot throughout the game. The game tries to make his own version of COD 4 WWII style, and for parts it works quite well, but it sometimes it just feels a little bit forced. Now don’t get me wrong, this game is pretty good. I had a lot fun with it and the combat intensity for which the COD franchise is known is intact.
Bottom line is that if COD 4 received 95/100, COD: World at War would get an 85/100. It is a great game worth playing, but the numerous glitches and rough edges prevent it to be an excellent game.
Review ID: 10000000009433218

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