Synopsis Assuming little or no programming experience, this book includes comprehensive coverage of computer science concepts, software engineering practices, programming pitfalls, and object-oriented methods.
| Details | | Publication Date: | 2002-08-01 | | Series: | How to Program Series | | Edition Description: | 4th Edition |
| Size | | Length: | 1400 pages | | Height: | 9.3 in | | Width: | 7.0 in | | Thickness: | 2.0 in | | Weight: | 68.0 oz |
Publisher's Note
The complete, authoritative DEITEL™ LIVE-CODE™ introduction to C++, Object-Oriented Design (OOD) with the UML™ and Web programming with CGI. This Fourth Edition of the world's most widely used C++ textbook explains C++'s extraordinary capabilities, presents an optional object-oriented design and implementation case study with the Unified Modeling Language (UML) from the Object Management Group™, and introduces n-tier Web-applications development with CGI. Dr. Harvey M. Deitel and Paul J. Deitel are the founders of Deitel & Associates, Inc., the internationally recognized corporate-training and content-creation organization specializing in C++, C, Visual C++® .NET, Java™, C#, Visual Basic® .NET, XML, Python, Perl, Internet, Web, .NET and object technologies. The Deitels are the authors of several of the world's best-selling programming-language textbooks, including Java How to Program, 4/e, and Internet & World Wide Web How to Program, 2/e. In C++ How to Program, 4/e, the Deitels introduce the fundamentals of object-oriented programming and generic programming in C++. Key topics include: - Control structures/Functions/Pointers
- Classes/Objects/Encapsulation
- OOP/inheritance/Polymorphism
- Object-Oriented Design with the UML
- string and vector objects
- Pointer-based arrays and strings
- Exception handling/Operator overloading
- Templates/Data structures/Files/Streams
- Standard Template Library (STL)
- Bit and character manipulation
- Namespaces/Run-Time Type Information
- N-tier Web applications/CGI/XHTMLTM™
C++ How to Program, 4/e, helps students build real-world C++ applications. It includes: - Hundreds of LIVE-CODE™ programs with screen captures that show exact outputs
- Extensive Internet and World Wide Web resources to encourage further research
- Hundreds of tips, recommended practices and cautions—all marked with icons
C++ How to Program's teaching resources include Web sites (http://www.deitel.com, http://www.prenhall.com/deitel and http://www.informit.com/deitel) with the book's code examples (also on the enclosed CD) and information for faculty, students and professionals; an optional CD (C++ Multimedia Cyber Classroom, 4/e) with solutions to approximately half the exercises in C++ How to Program, 4/e, interactivity features—including hyperlinks and audio walkthroughs of the code examples.
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