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Building Interactive Worlds In 3D by Jean-Marc Gauthier (2005, Package) 
Building Interactive Worlds In 3D by Jean-Marc Gauthier (2005, Package)

 
Building Interactive Worlds In 3D by Jean-Marc Gauthier (2005, Package)

Publisher: Focal Pr
Publication Date: 2005-04-20
Language: English
Format: Other
ISBN-10: 0240806220
ISBN-13: 9780240806228
Product ID: EPID43887879
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Details
Publication Date:2005-04-20

Size
Length:422 pages
Height:9.5 in
Width:7.3 in
Thickness:0.8 in
Weight:36.8 oz

Publisher's Note
In Building Interactive Worlds in 3D readers will find turnkey tutorials that detail all the steps required to build simulations and interactions, utilize virtual cameras, virtual actors (with self-determined behaviors), and real-time physics including gravity, collision, and topography. With the free software demos included, 3D artists and developers can learn to build a fully functioning prototype. The book is dynamic enough to give both those with a programming background as well as those who are just getting their feet wet challenging and engaging tutorials in virtual set design, using Virtools. Other software discussed is: Lightwave, and Maya. The book is constructed so that, depending on your project and design needs, you can read the text or interviews independently and/or use the book as reference for individual tutorials on a project-by-project basis. Each tutorial is followed by a short interview with a 3D graphics professional in order to provide insight and additional advice on particular interactive 3D techniques from user, designer, artist, and producer perspectives.

* Create interactive, 3D sets - virtual buildings, terrains, as well as other virtual prototypes for games, film/video pre-visualization, and virtual reality design for the Web from sketch to fully-working prototype

* Interviews with experts in the field provide additional insight into each tutorial

* Dozens of tutorials on CD-ROM, and dozens more on author's website

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